These parameters control how many points are awarded to players after completing a match. For settings that control general behaviours of the leaderboard, check out Leaderboard Settings.
scalingRate
The fraction of the difference of points between the winner and the loser awarded to the winner when the winner is lower rank.
Default: 0.4
downwardScalingRate
The fraction of the difference of points between the winner and the loser subtracted from the winner when the winner is higher rank.
Default: 0.4
maxPointScale
Value of which rank #1 point total is scaled to. All other player’s point totals are scaled proportionally. (set to -1 for no max point scaling)
Default: -1
pointsPerRound
Flat amount of points given per round won. Any rounds won beyond the given maxRounds will not award any more points.
Default: 1
pointsPerWin
Flat amount of points given to the winner.
Default: 5
pointsPerDraw
Flat amount of points given on draw. (set to -1 to disallow draws)
Default: -1
pointWinCap
Maximum points a single match can reward. (set to -1 for uncapped point reward)
Default: -1
pointLossCap
Maximum points a a player can lose in a single match. (set to -1 for uncapped point loss)
Default: -1
pointLossRange
Maximum point difference between players where point-loss will occur. (set to -1 for unlimited range)
Default: -1
pointLossMult
Value negative points will be scaled by
Default: 0
repeatChallengeDecay
The fraction of repeated challenges within repeatChallengeMemory needed for a 0x point multiplier.
Default: 0.9
repeatChallengeMemory
The number of previous matches checked for repeat challenges.
Default: 10
pointDecayRate
Fraction of total points decayed in a day.
Default: 0
pointDecayGracePeriod
Number of days before points start decaying
Default: 7
pointRegenRate
Fraction of decayed points regenerated on completing a match.
Default: 0.5
startingPoints
The number of points a player will start with.
Default: 0
eloBlend
Factor using player’s relative ELO to modify point reward. (e.g. A player with low points and high ELO will get larger rewards)
Default: 0
eloChangeFactor
The maximum ELO loss/gain from a match.
Default: 32